![]() ![]() The RadeonSI NIR support isn’t enabled by default but requires setting the R600_DEBUG=nir environment variable for activating. ![]() Given the time since we last tried it out and the increasing popularity of NIR, this weekend I did some fresh tests of the NIR back-end with a Radeon Vega graphics card. It’s been a number of months since last trying the RadeonSI NIR back-end, which is being developed as part of the OpenGL 4.6 SPIR-V bits for this AMD OpenGL driver, but eventually RadeonSI may end up switching from TGSI to NIR by default.
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